Order: Move an allied unit or artifact back to your hand, then play a card.
Play a unit from your graveyard.
Deploy, Melee: Each player Summons the unit with the highest Provision Cost from their deck to the melee row. Deploy, Ranged: Each player Summons the unit with the lowest Provision Cost from their deck to the ranged row.
Deploy, Melee: Destroy an enemy unit, then your opponent Summons the top unit from their deck to a random enemy row. Deploy, Ranged: Destroy an allied unit, then Summon the top unit from your deck to a random allied row.
Deploy: Transform into a copy of another unit on the battlefield without changing power.
Deploy: Your opponent Summons the top unit from their deck to a random enemy row.
Ranged: After 2 allied turns, each player draws a unit and sets its power to 1.
5Isbel of Hagge8
Order, Ranged: Look at the top card from both decks. Keep one and give the other to your opponent.
Spying. Deploy: Play the top card from your opponent's deck.
4Traheaern var Vdyffir7
Deploy: Look at the top 3 cards in your opponent's deck and move 1 to their graveyard.
Damage a unit by 6. Decrease the damage by 1 for each unit adjacent to it.
Deploy: Reveal the top card from your opponent's deck and Banish it.
Damage a unit by 5.
3Alba Armored Cavalry5x2
Deploy, Melee: Lock an enemy unit.
Deploy: Damage an enemy by 2. Increase the damage by 1 for each adjacent Soldier.
Whenever you play a unit with Deploy, boost self by 1.
Deploy: Damage an enemy by 2. Increase damage by 1 for each Locked unit.
Deploy: Boost an ally by 2.
There is no additional guides for this deck. You can be first!