Lock an enemy with 5 or less power and Seize it.
Deploy: Spawn and Summon a base copy of a bronze unit from your hand to this row on each player's side.
Whenever you play a gold card, Summon this unit from your deck to a random allied row.
Deploy: Damage an enemy by 3. If Auckes is in your hand, damage that unit by 5 instead.
4
Master of Disguise
8
x2
Order: Swap this unit's power with an enemy's power.
Deploy: Boost an enemy by 3, then boost self by 3.
Deploy, Melee: Shuffle a card from the opponent's graveyard into their deck.
Deploy, Ranged: Shuffle a card from your graveyard into your deck.
Force an enemy unit to damage adjacent units by its own power.
Deploy: Lock an enemy unit.
If Serrit is in your hand, Lock all copies of that unit in the opponent's hand, deck, and on their side of the battlefield.
4
Traheaern var Vdyffir
7
Deploy: Look at the top 3 cards in your opponent's deck and move 1 to their graveyard.
Deploy: Summon Vesemir and Lambert from your deck to this row.
Deploy: Summon Eskel and Vesemir from your deck to this row.
Deploy: Summon Eskel and Lambert from your deck to this row.
Damage a unit by 6. Decrease the damage by 1 for each unit adjacent to it.
3
Alba Armored Cavalry
5
x2
Deploy, Melee: Lock an enemy unit.
6
Nilfgaardian Knight
5
x2
Deploy: Boost an enemy unit by 2.
Deploy, Ranged: Swap the power of 2 allies.
Deploy: Damage an enemy by 2. Increase damage by 1 for each Locked unit.
Melee: On round end, shuffle this unit into your opponent's deck.