On game start, disable the enemy Leader for the duration of the battle.
On round start, if Phoenix is in your graveyard, Banish it, then Spawn Phoenix Hatchling and Summon it to a random allied row.
Deploy, Melee: Each player Summons the unit with the highest Provision Cost from their deck to the melee row. Deploy, Ranged: Each player Summons the unit with the lowest Provision Cost from their deck to the ranged row.
3Geralt of Rivia10
Deploy: Destroy an enemy with 8 or more power.
Deploy: Boost all Witcher allies in hand, deck, and on the battlefield by 1.
Deploy: Transform into a copy of another unit on the battlefield without changing power.
Deploy: Lock an enemy unit. If Serrit is in your hand, Lock all copies of that unit in the opponent's hand, deck, and on their side of the battlefield.
Deploy: Summon Vesemir and Lambert from your deck to this row.
Deploy: Summon Eskel and Vesemir from your deck to this row.
Deploy: Summon Eskel and Lambert from your deck to this row.
Deploy, Ranged: Destroy a Locked enemy unit.
Deploy: Reveal the top card from your opponent's deck and Banish it.
3Alba Armored Cavalry5x2
Deploy, Melee: Lock an enemy unit.
Boost a bronze Soldier by 2 and repeat its Deploy ability.
Deploy, Ranged: Draw a card, then place a card from your hand at the top of your deck.
Lock a unit and damage it by 3.
Every allied turn, on turn end, boost self by 1 if this is the only card on this row.
Whenever you play a unit with Deploy, boost self by 1.
Deploy: Damage an enemy by 2. Increase damage by 1 for each Locked unit.
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